Systematic 4-phase debugging framework for Unity projects with GameDebug wrapper generation. Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes. Triggers on requests like "this doesn't work", "there's a bug", "it crashes when", "fix this error", "why is this happening", "null reference exception", "test is failing", "unexpected behavior", "something broke", or any debugging task. Four-phase framework (gather evidence, isolate, hypothesize, fix) that ensures understanding before attempting solutions.
$npx -y skills add devdavv/unity-ai-workflow --skill uw-unity-debuggingInstalls into the current project.
Run `npx skills use "https://github.com/devdavv/unity-ai-workflow" --skill "devdavv/unity-ai-workflow/uw-unity-debugging"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/devdavv/unity-ai-workflow" that are relevant to the current task. Run `npx skills add "https://github.com/devdavv/unity-ai-workflow"` and select the relevant skills, then follow their instructions.