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devdavv/unity-ai-workflow

13 skills

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$npx skills add devdavv/unity-ai-workflow
SkillInstalls
uw-code-reviewPre-commit code quality review for Unity C# code. Checks against Rules, CODING_STANDARDS.md, NAMING_CONVENTIONS.md, and GDD Gherkin test coverage.—uw-dependency-injectionOpt-in DI architecture using Reflex for Unity 6+. Covers container setup, scoping, injection, command pattern, update management, and class taxonomy.—uw-game-feel-integratorInject juice and game feel into gameplay code using the project's chosen middleware.—uw-network-setupGenerates networking boilerplate adapted to the project's chosen networking package (NGO, Mirror, Photon).—uw-scriptable-object-archGenerate ScriptableObject-based systems including data containers, event channels, and runtime sets.—uw-skill-creatorCreate new skills, modify and improve existing skills, and measure skill performance.—uw-state-machineInterface-based state machine patterns for Unity game states, character controllers, and UI flows.—uw-ui-toolkit-binderGenerate Unity 6+ UI Toolkit Runtime Data Binding code using MVVM pattern with [CreateProperty], DataBinding, and PropertyPath.—uw-unity-debuggingSystematic 4-phase debugging framework for Unity projects with GameDebug wrapper generation.—uw-unity-editor-toolsGenerate custom editor tooling including Custom Inspectors, PropertyDrawers, EditorWindows, Gizmos, and Handles.—uw-unity-feature-scaffoldCreate a complete feature module with folder structure, Assembly Definition (.asmdef), test assembly, and namespace.—uw-unity-project-setupFull project initialization wizard from ProjectConfig, including folders, packages, Git, and MCP setup.—uw-unity-test-runnerGenerates EditMode and PlayMode tests using NUnit, mapped from GDD Gherkin scenarios.—