Use when building, editing or reasoning about an RPG Maker MV game through the RpgMakerMVUltimate MCP server (tools prefixed rpgmaker_* / the 13 consolidated tools: query_database, create_database_entry, generate_map, manage_map_event, analyze_project, etc.). Covers the correct workflow so maps, NPCs, chests, shops, doors, enemies and battles actually work in-engine, plus analyze_project to understand/validate/critique a project. Trigger: RPG Maker MV, RPGMV, generate map, town/dungeon, troops/encounters, events, tilesets, validate project, why doesn't this work, ProjectR.
$npx -y skills add diegolopez0208/rpgmakermvultimate-mcp --skill rpgmaker-mv-mcpInstalls into the current project.
Run `npx skills use "https://github.com/diegolopez0208/rpgmakermvultimate-mcp" --skill "diegolopez0208/rpgmakermvultimate-mcp/rpgmaker-mv-mcp"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/diegolopez0208/rpgmakermvultimate-mcp" that are relevant to the current task. Run `npx skills add "https://github.com/diegolopez0208/rpgmakermvultimate-mcp"` and select the relevant skills, then follow their instructions.