Convert a Three.js scene defined in a .js file into a Blender-compatible .obj file, running entirely in headless Node.js (no browser, no GPU).
$npx -y skills add etayang10th/spark-skills --skill threejs-to-objInstalls into the current project.
Run `npx skills use "https://github.com/etayang10th/spark-skills" --skill "etayang10th/spark-skills/threejs-to-obj"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/etayang10th/spark-skills" that are relevant to the current task. Run `npx skills add "https://github.com/etayang10th/spark-skills"` and select the relevant skills, then follow their instructions.