byflameskydexive· 17 skills
Unity Prefab asset patch workflow for AIBridge. Use when modifying complex prefab assets with prefab patch operations, child or component creation, SerializedProperty writes, array edits, internal GameObject/component references, dry-run validation, or when deciding between prefab patch, inspector set_property, scene object commands, and direct Unity YAML fallback.
$npx -y skills add flameskydexive/legends-of-heroes --skill aibridge-prefab-patchInstalls into the current project.
Run `npx skills use "https://github.com/flameskydexive/legends-of-heroes" --skill "flameskydexive/legends-of-heroes/aibridge-prefab-patch"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/flameskydexive/legends-of-heroes" that are relevant to the current task. Run `npx skills add "https://github.com/flameskydexive/legends-of-heroes"` and select the relevant skills, then follow their instructions.