Raycast from Camera.main through a Game View coordinate. Use when you need to check what a screenshot coordinate would hit in 3D physics before clicking or long-pressing with simulate-mouse-input.
$npx -y skills add hatayama/unity-cli-loop --skill uloop-raycastInstalls into the current project.
Run `npx skills use "https://github.com/hatayama/unity-cli-loop" --skill "hatayama/unity-cli-loop/uloop-raycast"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/hatayama/unity-cli-loop" that are relevant to the current task. Run `npx skills add "https://github.com/hatayama/unity-cli-loop"` and select the relevant skills, then follow their instructions.