In D&D, Heat Metal makes a metal object painfully hot — the creature holding it must either endure the pain or drop it. The real-world version is deliberate friction injection: making a deprecated API progressively slower, adding escalating CAPTCHAs to suspicious traffic, increasing the cost of a bad behavior path until the actor self-selects out. Heat Metal does not break the tool. It makes continuing to use it more painful than switching to the alternative. This is the spell behind deprecation-by-discomfort, progressive rate limiting, and sunset friction curves.
$npx -y skills add hmbown/wizards-of-the-ghosts --skill heat-metalInstalls into the current project.
Run `npx skills use "https://github.com/hmbown/wizards-of-the-ghosts" --skill "hmbown/wizards-of-the-ghosts/heat-metal"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/hmbown/wizards-of-the-ghosts" that are relevant to the current task. Run `npx skills add "https://github.com/hmbown/wizards-of-the-ghosts"` and select the relevant skills, then follow their instructions.