AbilityKit MOBA 技能框架速查与实现约束。涵盖两套触发器引擎(旧字符串键引擎 + 新 Plan 行为树引擎)、技能施放管线(SkillPipelineRunner/SkillCastCoordinator)、Pipeline(com.abilitykit.pipeline 独立包)、Effect 系统(替代旧 EffectSource)、BUFF 生命周期、Combat/Damage Pipeline、Continuous、Host/WorldBlueprints 多包装配、Console Demo 运行调试。触发场景:用户提到 abilitykit、技能 cast/pipeline、触发器 trigger、event bus、被动 Passive、Plan 行为树、BUFF apply/remove/tick、EffectService/EffectInstance、PipelineRuntime/EditorPipelineRegistry、HostRuntime/WorldBlueprintRegistry、IWorldModule、Console Demo、dotnet run、AutoTestRunner、Configs/moba|luban|ability、帧同步日志、DamagePipeline、Continuous、MobaTriggerPlanExecutor。
$npx -y skills add hobobo/abilitykit --skill ability-kitInstalls into the current project.
Run `npx skills use "https://github.com/hobobo/abilitykit" --skill "hobobo/abilitykit/ability-kit"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/hobobo/abilitykit" that are relevant to the current task. Run `npx skills add "https://github.com/hobobo/abilitykit"` and select the relevant skills, then follow their instructions.