AbilityKit Shooter Demo(com.abilitykit.demo.shooter.*)——6 个包的服务端权威 StateSync + Svelto.ECS 演示示例。刻意不复用 ability/combat 技能栈,与 moba demo(Entitas + FrameSync + 全技能栈)形成对照。覆盖 ShooterBattleRuntimePort 9 端口、ShooterBattleSimulation 双 module 管线、三类快照(StateSnapshot/PackedSnapshot/PureStateSnapshot 含 AOI)、三种客户端同步策略(PredictRollback/AuthoritativeInterpolation/HybridHeroPrediction)、11 opcodes、6 种实体 Group、4 种 PlayMode、ShooterDemoWindow 三种 DriveMode、ShooterAcceptanceSpecs 纯 C# 验收基线。触发场景:StateSync 实现、Svelto ECS 适配、packed/pure-state 快照编码、AOI 兴趣裁剪、客户端预测回滚(不复用 ClientPredictionDriverModule)、Lag Compensation、Fast Reconnect、Drift Recovery、FrameRecordReplay、ML-Agents 训练环境。
$npx -y skills add hobobo/abilitykit --skill shooter-demoInstalls into the current project.
Run `npx skills use "https://github.com/hobobo/abilitykit" --skill "hobobo/abilitykit/shooter-demo"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/hobobo/abilitykit" that are relevant to the current task. Run `npx skills add "https://github.com/hobobo/abilitykit"` and select the relevant skills, then follow their instructions.