UE5.6/UE5.7 debugging and validation workflow for logs, asset checks, and regression triage. Use when requests involve troubleshooting why gameplay does not work, validating expected output, narrowing minimal repro, and producing concrete fix steps.
$npx -y skills add ivanyangyangxi/artclaw_bridge --skill ue5-debug-validationInstalls into the current project.
Run `npx skills use "https://github.com/ivanyangyangxi/artclaw_bridge" --skill "ivanyangyangxi/artclaw_bridge/ue5-debug-validation"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/ivanyangyangxi/artclaw_bridge" that are relevant to the current task. Run `npx skills add "https://github.com/ivanyangyangxi/artclaw_bridge"` and select the relevant skills, then follow their instructions.