byj-star-films-studios· 59 skills
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). HyperFrames-native: single paused timeline, seek-safe, deterministic.
$npx -y skills add j-star-films-studios/vibecode-protocol-suite --skill hyperframes-animationInstalls into the current project.
Run `npx skills use "https://github.com/j-star-films-studios/vibecode-protocol-suite" --skill "j-star-films-studios/vibecode-protocol-suite/hyperframes-animation"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/j-star-films-studios/vibecode-protocol-suite" that are relevant to the current task. Run `npx skills add "https://github.com/j-star-films-studios/vibecode-protocol-suite"` and select the relevant skills, then follow their instructions.