Guide UV mapping, texture atlas generation, color calibration, and texture quality optimization in Metashape MCP. Covers blending modes, ghosting filter, texture size selection by use case, and diagnosing common texture artifacts. Works through the Metashape MCP server.
$npx -y skills add jenkinsm13/metashape-mcp --skill texturing-pipelineInstalls into the current project.
Run `npx skills use "https://github.com/jenkinsm13/metashape-mcp" --skill "jenkinsm13/metashape-mcp/texturing-pipeline"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/jenkinsm13/metashape-mcp" that are relevant to the current task. Run `npx skills add "https://github.com/jenkinsm13/metashape-mcp"` and select the relevant skills, then follow their instructions.