Apply realistic PBR textures from PolyHaven to any Blender object. Supports metals, wood, concrete, fabric, and more. Trigger when asked to texture an object, apply a material from PolyHaven, make something look like metal/wood/marble, or change object surface.
$npx -y skills add kevinbadi/blender-skills --skill polyhaven-texture-applyInstalls into the current project.
Run `npx skills use "https://github.com/kevinbadi/blender-skills" --skill "kevinbadi/blender-skills/polyhaven-texture-apply"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/kevinbadi/blender-skills" that are relevant to the current task. Run `npx skills add "https://github.com/kevinbadi/blender-skills"` and select the relevant skills, then follow their instructions.