Create and modify UMG Widget Blueprints (UI) — build the widget hierarchy, set properties, style fonts/brushes, author widget animations, bind events, capture previews, run PIE checks, and wire MVVM ViewModels. Use when the user asks to create a UI/HUD/menu, add or arrange widgets (Button, TextBlock, Image, panels), style or animate a widget, or set up data bindings in a Widget Blueprint (WBP).
$npx -y skills add kevinpbuckley/vibeue --skill umg-widgetsInstalls into the current project.
Run `npx skills use "https://github.com/kevinpbuckley/vibeue" --skill "kevinpbuckley/vibeue/umg-widgets"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/kevinpbuckley/vibeue" that are relevant to the current task. Run `npx skills add "https://github.com/kevinpbuckley/vibeue"` and select the relevant skills, then follow their instructions.