Use when designing a LittleJS textureGenerator sprite — opens a 3x3 grid of paint(ctx) variations in a local browser, refines based on the user's click + text feedback, writes the accepted paint function into the target game's drawToTexture call. Best when the user says "make a sprite for X", "design art for tile N", "iterate on this character", or invokes /iterate-sprite directly.
$npx -y skills add killedbyapixel/littlejs-ai --skill iterate-spriteInstalls into the current project.
Run `npx skills use "https://github.com/killedbyapixel/littlejs-ai" --skill "killedbyapixel/littlejs-ai/iterate-sprite"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/killedbyapixel/littlejs-ai" that are relevant to the current task. Run `npx skills add "https://github.com/killedbyapixel/littlejs-ai"` and select the relevant skills, then follow their instructions.