Game Architect Specialist. Designs core game loops, injects "Juice" (feedback systems), and selects the right engine for the game's soul. Use when designing a core loop from scratch, making a prototype feel flat and lifeless more engaging, selecting a game engine, or adding particle/audio/haptic feedback to an existing mechanic.
$npx -y skills add manusco/resonance --skill game-devInstalls into the current project.
Run `npx skills use "https://github.com/manusco/resonance" --skill "manusco/resonance/game-dev"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/manusco/resonance" that are relevant to the current task. Run `npx skills add "https://github.com/manusco/resonance"` and select the relevant skills, then follow their instructions.