bymeta-quest· 29 skills
Drive ARKit-blendshape-rigged head/face models in Unity with the wearer's facial expressions on Meta Quest via Meta Movement SDK (face tracking + A2E). Use when a user has an FBX with the 52 ARKit blendshapes (any prefix, _L/_R suffixes) and wants it to animate from face tracking on Quest Pro / Quest 3 / Quest 3S.
$npx -y skills add meta-quest/agentic-tools --skill hz-unity-face-trackingInstalls into the current project.
Run `npx skills use "https://github.com/meta-quest/agentic-tools" --skill "meta-quest/agentic-tools/hz-unity-face-tracking"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/meta-quest/agentic-tools" that are relevant to the current task. Run `npx skills add "https://github.com/meta-quest/agentic-tools"` and select the relevant skills, then follow their instructions.