Generate and revise production-oriented 2D game maps with built-in image generation as the default visual asset source, choosing a visual model, runtime object model, collision model, art direction, and engine/export target. Use when Codex needs to create or integrate RPG maps, monster-taming maps, tactical arenas, battle backgrounds, side-scroller/parallax scenes, tilemaps, layered raster maps, clean HD hand-painted maps, pixel-inspired maps, prop packs, collision zones, walkable areas, or map previews.
$npx -y skills add neversight/learn-skills.dev --skill generate2dmapInstalls into the current project.
Run `npx skills use "https://github.com/neversight/learn-skills.dev" --skill "neversight/learn-skills.dev/generate2dmap"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/neversight/learn-skills.dev" that are relevant to the current task. Run `npx skills add "https://github.com/neversight/learn-skills.dev"` and select the relevant skills, then follow their instructions.