Auto-rig a static 3D GLB model into an animation-ready one. Use when you or the user have an existing GLB and want to rig it, add a skeleton, add bones, make it posable, or make it animatable — "rig this model", "add a skeleton to my GLB", "make this character animation-ready". Takes a GLB URL, adds a humanoid skeleton plus skin weights, and returns the rigged GLB URL and a pose-studio link.
$npx -y skills add nirholas/three.ws --skill rig-a-modelInstalls into the current project.
Run `npx skills use "https://github.com/nirholas/three.ws" --skill "nirholas/three.ws/rig-a-model"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/nirholas/three.ws" that are relevant to the current task. Run `npx skills add "https://github.com/nirholas/three.ws"` and select the relevant skills, then follow their instructions.