Use when writing automation tests, functional tests, or any test in Unreal Engine. Also use when the user asks about "UE_LOG", logging, log categories, assertion, check, ensure, verify, DrawDebug, debug draw, console command, profiling, Unreal Insights, stat commands, or debugging techniques. See ue-module-build-system for test module setup, and ue-cpp-foundations for general C++ logging patterns.
$npx -y skills add quodsoler/unreal-engine-skills --skill ue-testing-debuggingInstalls into the current project.
Run `npx skills use "https://github.com/quodsoler/unreal-engine-skills" --skill "quodsoler/unreal-engine-skills/ue-testing-debugging"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/quodsoler/unreal-engine-skills" that are relevant to the current task. Run `npx skills add "https://github.com/quodsoler/unreal-engine-skills"` and select the relevant skills, then follow their instructions.