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…/quodsoler/unreal-engine-skills
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quodsoler/unreal-engine-skills

27 skills

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$npx skills add quodsoler/unreal-engine-skills
SkillInstalls
ue-actor-component-architectureUse this skill when working with Actor and component design in Unreal Engine.—ue-ai-navigationUse this skill when implementing AI, AIController, behavior tree, blackboard, AI perception, NavMesh, EQS, navigation, pathfinding, State Tree, or Smart…—ue-animation-systemUse this skill when working with Unreal Engine animation: AnimInstance, montage playback, blend space, state machine, anim notify, IK, AnimGraph, skeletal…—ue-async-threadingUse this skill when working with Unreal Engine async operations, threading, parallel execution, or concurrency.—ue-audio-systemUse this skill when working with audio, sound, music, UAudioComponent, PlaySoundAtLocation, SoundCue, MetaSound, attenuation, submix, concurrency, SFX, or…—ue-character-movementUse this skill when working with character movement, CharacterMovementComponent, CMC, movement modes, walking, falling, swimming, flying, custom movement,…—ue-cpp-foundationsUse when writing Unreal Engine C++ code involving UPROPERTY, UFUNCTION, UCLASS, TArray, TMap, delegates, FString, garbage collection, or smart pointers.—ue-data-assets-tablesUse when working with DataAsset, DataTable, soft reference, hard reference, TSoftObjectPtr, async loading, Asset Manager, StreamableManager, or game data…—ue-editor-toolsUse when extending the Unreal Editor with editor tool, editor utility widget, Blutility, detail customization, property customization, editor mode, asset…—ue-game-featuresUse this skill when working with Game Feature plugins, modular gameplay, GameFeatureAction, GameFeatureData, GameFrameworkComponentManager, init state system,…—ue-gameplay-abilitiesUse this skill when working with GAS, Gameplay Ability System, GameplayAbility, GameplayEffect, AttributeSet, GameplayTags, ability system, buffs, debuffs,…—ue-gameplay-frameworkUse this skill when working with Unreal Engine's gameplay framework classes: GameMode, GameState, PlayerController, PlayerState, Pawn, Character, or…—ue-input-systemUse this skill when implementing player input with Unreal Engine's Enhanced Input system.—ue-mass-entityUse this skill when working with Mass Entity, MassEntity, Mass AI, MassProcessor, MassFragment, MassTag, MassObserver, MassSpawner, MassCrowd, Mass ECS, entity…—ue-materials-renderingUse when the user is working with material, shader, MID, dynamic material, material instance, post-process, render target, parameter collection, decal, Nanite,…—ue-module-build-systemUse when working with Build.cs, Target.cs, module creation, plugin setup, or build errors in Unreal Engine — including "unresolved external symbol," "cannot…—ue-networking-replicationUse this skill when working on multiplayer networking, replication, RPC calls, net role logic, server/client authority, prediction, or synchronizing game…—ue-niagara-effectsUse this skill when working with Niagara particle systems, VFX, effects, emitter, Niagara component, or Niagara parameter in Unreal Engine C++.—ue-physics-collisionUse when implementing collision detection, trace queries, physics simulation, or physical interactions in Unreal Engine.—ue-procedural-generationUse this skill when working with procedural generation in Unreal Engine: PCG framework, ProceduralMesh, instanced mesh, HISM, spline, runtime mesh, noise,…—ue-project-contextWhen the user wants to create or update their Unreal Engine project context document.—ue-sequencer-cinematicsUse this skill when working with Sequencer, LevelSequence, cutscene, cinematic, camera, movie scene, sequencer event, or Movie Render Queue in Unreal Engine.—ue-serialization-savegamesUse when implementing save/load systems, player progress persistence, or data serialization in Unreal Engine.—ue-state-treesUse this skill when working with State Tree, StateTree, UStateTree, state machine, StateTreeTask, StateTreeCondition, StateTreeEvaluator, StateTreeSchema, AI…—ue-testing-debuggingUse when writing automation tests, functional tests, or any test in Unreal Engine.—ue-ui-umg-slateUse this skill when working with UMG, UI, widget, UserWidget, Slate, HUD, BindWidget, Common UI, menu, or UMG binding in Unreal Engine.—ue-world-level-streamingUse this skill when working with World Partition, level streaming, level travel, OpenLevel, ServerTravel, data layer, world subsystem, level instance,…—