Expert patterns for racing mechanics, checkpoint tracking, and ghost recording/playback in Godot 4. Use when building racing games, speed-run platformers, or arcade trials.
$npx -y skills add thedivergentai/gd-agentic-skills --skill godot-game-loop-time-trialInstalls into the current project.
Run `npx skills use "https://github.com/thedivergentai/gd-agentic-skills" --skill "thedivergentai/gd-agentic-skills/godot-game-loop-time-trial"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/thedivergentai/gd-agentic-skills" that are relevant to the current task. Run `npx skills add "https://github.com/thedivergentai/gd-agentic-skills"` and select the relevant skills, then follow their instructions.