Comprehensive blueprint for Action RPGs including real-time combat (hitbox/hurtbox, stat-based damage), character progression (RPG stats, leveling, skill trees), loot systems (procedural item generation, affixes, rarity tiers), equipment systems (gear slots, stat modifiers), and ability systems (cooldowns, mana cost, AOE). Based on expert ARPG design from Diablo, Path of Exile, Souls-like developers. Trigger keywords: action_rpg, loot_generator, rpg_stats, skill_tree, hitbox_combat, item_affixes, equipment_slots, ability_cooldown, stat_scaling.
$npx -y skills add thedivergentai/gd-agentic-skills --skill godot-genre-action-rpgInstalls into the current project.
Run `npx skills use "https://github.com/thedivergentai/gd-agentic-skills" --skill "thedivergentai/gd-agentic-skills/godot-genre-action-rpg"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/thedivergentai/gd-agentic-skills" that are relevant to the current task. Run `npx skills add "https://github.com/thedivergentai/gd-agentic-skills"` and select the relevant skills, then follow their instructions.