$npx -y skills add arjun988/blender-skills --skill archvizArchitectural visualization in Blender for interiors/exteriors with real-world scale, camera composition, PBR materials, and still/animation delivery via MCP.
| 1 | # Archviz |
| 2 | |
| 3 | Real-world scale architecture. Clean cameras. Believable materials. Delivery stills. |
| 4 | |
| 5 | ## When to Use |
| 6 | |
| 7 | - Interior/exterior architectural presentations |
| 8 | - Real-estate style stills and simple walkthroughs |
| 9 | - Material/lighting lookdev for spaces |
| 10 | |
| 11 | ## Workflow |
| 12 | |
| 13 | ``` |
| 14 | CAD/scale check → Greybox → Final modeling → Materials |
| 15 | → Cameras → Lighting (HDRI + practicals) → Render → Comp |
| 16 | ``` |
| 17 | |
| 18 | ## Scale & Modeling |
| 19 | |
| 20 | - Millimeter–meter accuracy where specs exist |
| 21 | - Straight verticals; controlled bevels on visible edges |
| 22 | - Separate glass, frames, furniture collections |
| 23 | |
| 24 | ## Cameras |
| 25 | |
| 26 | - Verticals corrected (shift) for exteriors when needed |
| 27 | - 24–35mm interiors common; avoid extreme wide unless intentional |
| 28 | - Use `camera-cinematography` |
| 29 | |
| 30 | ## Lighting |
| 31 | |
| 32 | - HDRI for exteriors / window light |
| 33 | - Practical lamps as mesh lights |
| 34 | - Soft GI; avoid game-style single harsh key unless styled |
| 35 | |
| 36 | ## Delivery |
| 37 | |
| 38 | - High-res stills; optional depth/mist for comp |
| 39 | - `compositing` for exposure polish |
| 40 | - Keep layered EXR for revisions |
| 41 | |
| 42 | ## Constraints |
| 43 | |
| 44 | ### MUST DO |
| 45 | - Verify real-world scale early |
| 46 | - Lock cameras before heavy grade |
| 47 | - Keep glass/IOR plausible |
| 48 | |
| 49 | ### MUST NOT DO |
| 50 | - Game lowpoly shortcuts on hero archviz plates |
| 51 | - Over-saturate materials |
| 52 | |
| 53 | ## Reference Guide |
| 54 | |
| 55 | | Topic | Reference | Load When | |
| 56 | |-------|-----------|----------| |
| 57 | | Archviz Camera | `references/archviz-camera.md` | When needed | |
| 58 | | Archviz Lighting | `references/archviz-lighting.md` | When needed | |