$npx -y skills add arjun988/blender-skills --skill cartoon-styleCartoon art direction for Blender with squash-stretch readable shapes, bold colors, and graphic silhouettes for games and animation.
| 1 | # Cartoon Style |
| 2 | |
| 3 | Bold shapes. Graphic color. Readability over realism. |
| 4 | |
| 5 | ## When to Use |
| 6 | - Cartoon games / animated props and characters |
| 7 | - Exaggerated silhouettes and expressions |
| 8 | - When anime cel language is too specific |
| 9 | |
| 10 | ## Tenets |
| 11 | 1. Silhouette first |
| 12 | 2. Exaggerated proportions |
| 13 | 3. Limited palette, bold accents |
| 14 | 4. Soft or graphic shading (project choice) |
| 15 | 5. Detail in shapes, not micro-PBR |
| 16 | |
| 17 | ## Handoff |
| 18 | `character-artist` / `prop-artist` → `materials` → `lookdev` |
| 19 | |
| 20 | ## Reference Guide |
| 21 | | Topic | Reference | |
| 22 | |-------|-----------| |
| 23 | | Shape language | `references/cartoon-shape-language.md` | |