Use this skill when adding human models, pedestrians, animated characters, or environment assets (furniture, buildings, nature, vehicles) to a Webots simulation. Covers CharacterSkin for animated humans, Pedestrian for walking models, BVH animation playback, C3D motion capture, and the complete object/environment asset library. Triggers on: webots human, pedestrian, CharacterSkin, BVH animation, furniture, environment, objects, assets, indoor, outdoor, buildings.
$npx -y skills add bowtiedswan/webots-skills --skill webots-humans-assetsInstalls into the current project.
Run `npx skills use "https://github.com/bowtiedswan/webots-skills" --skill "bowtiedswan/webots-skills/webots-humans-assets"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/bowtiedswan/webots-skills" that are relevant to the current task. Run `npx skills add "https://github.com/bowtiedswan/webots-skills"` and select the relevant skills, then follow their instructions.