Define export, scale, pivot, and naming rules for 3D assets so every model imports correctly without per-asset fixes.
$npx -y skills add mrcalderon3d/everything-game-dev-code --skill 3d-asset-pipelineInstalls into the current project.
Run `npx skills use "https://github.com/mrcalderon3d/everything-game-dev-code" --skill "mrcalderon3d/everything-game-dev-code/3d-asset-pipeline"` and follow the generated skill instructions now. Read its complete output, redirecting it to a temporary file first if necessary. Resolve relative paths from the supporting-files directory it provides.
Use the skills in "https://github.com/mrcalderon3d/everything-game-dev-code" that are relevant to the current task. Run `npx skills add "https://github.com/mrcalderon3d/everything-game-dev-code"` and select the relevant skills, then follow their instructions.